When I first heard that Baldur’s Gate 3 was going to be so D&D-nerdy as to actually include visible dice rolls, I was a little bit wary. On the face of things, it seemed like a shameless layer of artifice over the RPG experience, perhaps bringing the game a step towards tabletop RPG immersion, but a step away from immersion immersion, where I’m trying to embody a character in this deep RPG experience. ‘Keep those clickety-clackety dice and their numbers off of my screen,’ the old me would’ve said.